By Rob Leane

Published: Thursday, 20 October 2022 at 12:00 am


3.0 out of 5 star rating

With Gotham Knights launching at the end of the week, fans of superhero games will be coming out of the woodwork and wondering if this particular power fantasy is worth picking up. And we can help you decide!

Here at RadioTimes.com, we’ve been playing Gotham Knights for a little while now, from its lengthy single-player campaign to its interesting multiplayer options (you can bring one online friend with you at any point in the open world, or you can randomly match up with a stranger in the same way).

Gotham Knights comes to us from Warner Bros Games Montreal, the same company that worked on Batman: Arkham Origins as well as various bits of DLC for Rocksteady’s Arkham Knight. And even though Gotham Knights takes place in a new continuity, it’s hard not to make comparisons with the much-loved Arkham franchise.

Of course, the game’s core concept doesn’t exactly help to wade off comparisons: Batman died at the end of 2015’s Arkham Knight, and he also dies at the start of Gotham Knights, leaving four of his sidekicks to pick up his final investigation. It feels like a premise that could have happened in the Arkham-verse, but in this case, it’s happening in a different universe altogether (presumably for corporate behind-the-scenes reasons).

Those four sidekicks – Tim Drake’s Robin, Dick Grayson’s Nightwing, Barbara Gordon’s Batgirl and Jason Todd’s Red Hood – were also familiar to Arkham fans, but they’ve been rebooted here with tweaked backstories and new voice actors. There are other similarities, too: a plot about Harley Quinn branching out on her own, barely mentioning the Joker, also feels like it could’ve worked as an Arkham Knights sequel.

As the game opens, using a lengthy cut-scene to show how Batman died in this new universe, it’s best to try and force the Arkham games from your mind. While there was a semblance of grittiness in the Arkham-verse, Gotham Knights seems to embrace the pulpy nature of comic books instead, with arch dialogue at the forefront and over-the-top Easter eggs in the background.