If a ‘Minor Patch’ is major, the roadmap must be mega.

By Cole Luke

Published: Wednesday, 06 March 2024 at 14:11 PM


Helldivers 2 continues to gather hype apace, and with so many players pushing and prodding, developer Arrowhead Game Studios has seen what needed changing and released an update – of which we have the full patch notes for!

Unfortunately, there is no mention of mechs or other vehicles in this update, but the former has just had an exciting announcement made about them, so perhaps it won’t be too long until we see them on the battlefield.

Players will need some extra protection, too, as planets have just become far more lethal – more lethal, perhaps, than the errant aim of your squad.

Still, if this is what we can expect from a small patch, we can’t wait to see what the devs have in store when they release their revised roadmap.

But ’til then, let’s see what they’ve been cooking up for us in the here and now. Read on, intrepid Helldiver!

What changed in the Helldivers 2 update?

A Helldiver looking into the distance with spaceships flyong overhead from the intro cinematic for Helldivers 2
Helldivers 2.
Arrowhead Game Studios, PlayStation Studios

While dubbed a ‘Minor Patch’, there are actually some big meta-altering updates that see a lot of the weapons having been rebalanced, as well as environmental dangers being introduced to planets.

The Breaker has had its magazine capacity reduced, and the Railgun penetrates armour less in Safe Mode.

Conversely, the flamethrower now dishes out an additional 50 per cent damage per second, the Laser Cannon does more damage overall, and the Punisher has had its capacity and stagger force buffed.

Though the Breaker has fewer shots, those shots are more potent and fire faster.

In terms of stratagems, the Energy Shield backpack takes longer to start recharging, and the 3800 and 120mm Oribital Barrages last for longer, but with a decreased spread.

If your teammates’ buffed weapons weren’t dangerous enough for you, planets can now experience fire tornadoes, meteor showers and more to keep you on your toes.

Eradicate Missions also take twice as long to complete and require more kills – meaning more enemies.

There are a bunch of other minor fixes, as well as the inclusion of known issues, and these can be read just below!