A new Minecraft update has arrived today, bringing Snapshot 21W44A to the Java edition of the game. And we’ve got the patch notes for you right here!
The Minecraft Java Edition has made its way to Game Pass for PC, part two of the Caves and Cliffs update is on the way and the Minecraft Snapshot 21W44A update is here to bring changes and fixes to the game that range from small ones to larger, more substantial ones.
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So for all you need to know about what comes with this latest update, a small one before the larger one lands in a few weeks, and what fixes have been made, here is the lowdown!
Minecraft 21W44A patch notes
Head on over to Minecraft.net for the full debrief on what’s new and what could be on the way, but here are the main takeaways for the changes in Minecraft Snapshot 21W44A.
Minecraft 21W44A new features
- New world generation is now inserted under existing chunks when upgrading a world to the new world height
- Added an Online options screen where you can now find the Realms Notifications option and Difficulty when on a server
- Added an “Allow Server Listings” option to opt-out of having your name displayed in server listings
Minecraft 21W44A changes
- Sleeping now only resets the weather cycle if it was raining
- Blocks and fluids are now also affected by simulation distance. It might be a good idea to test that the behaviour of your Redstone contraptions remained the same
- Optimized entity collisions
Minecraft 21W44A technical changes
- Servers can now set property hide-online-players to true in order to not send a player list on status requests
- When JFR profiling is started from an external source, the JFR events for network packets are now aggregated instead of one event per packet
Minecraft 21W44A Bug fixes
- MC-63340 – Sleeping always resets time until rain
- MC-170551 – Foxes can’t spawn on podzol or coarse dirt
- MC-200494 – In mineshafts, torches can generate attached to blocks other than the wooden supports
- MC-216432 – Mineshafts can generate with light but without any torches
- MC-216561 – Torches not spawning in abandoned mineshafts under y=0
- MC-217038 – Large dripstone structures can be generated outside the caves
- MC-236701 – New mountain biomes don’t count towards “Adventuring Time” advancement
- MC-236938 – /jfr stop output does not have a link
- MC-237986 – Mobs specific to structures aren’t spawning in their structures
- MC-238062 – Foxes & Wolves don’t spawn in Groves
- MC-238761 – Adventuring Time does not account for the new cave biomes
- MC-238877 – Deep Ocean & Ocean is not needed for the “Adventure Time” advancement
- MC-238900 – Values of ‘Infinity’ in noise settings in default worldgen
- MC-238912 – Powder snow strips can’t generate exposed to the surface
- MC-238962 – Icebergs go all the way to ocean floor.
- MC-238966 – Old Growth Spruce Taiga and Old Growth Birch Forest aren’t part of the “Adventuring Time” advancement
- MC-238968 – Windswept Gravelly Hills & Windswept Savanna aren’t apart of the “Adventuring Time” advancement
- MC-239280 – Withers do not move down to follow the player when the wither’s health is half or lower
- MC-239344 – All torches in mineshafts are facing the wrong way
- MC-239359 – Wither Skeletons can only spawn on Nether Bricks
- MC-239689 – The “amplified” boolean in noise settings does nothing
- MC-239854 – Nether and caves world is missing bedrock
- MC-239858 – Nether decorations can be generated on the original bedrock layer
- MC-239866 – Terrain shaper in noise_settings is not used
We’ll be jumping into the game as soon as we get a chance and we’ll let you know of any other changes we see in the block-filled world as we play! Let’s just hope that the 1.18 Caves and Cliffs Part 2 update is not far off – they did tell us it would be here in the “final few weeks of 2021” and there’s not much time left!
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