{"id":3828,"date":"2021-09-01T17:00:07","date_gmt":"2021-09-01T15:00:07","guid":{"rendered":"https:\/\/www.radiotimes.com\/?p=1336491"},"modified":"2021-09-01T18:10:24","modified_gmt":"2021-09-01T16:10:24","slug":"lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun","status":"publish","type":"rss_feed","link":"https:\/\/c01.purpledshub.com\/radiotimes\/rss_feed\/lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun\/","title":{"rendered":"Lost in Random developers talk \u201creally funny\u201d combat cards and \u201cmaking failing fun\u201d"},"content":{"rendered":"<p class=\"rssexcerpt\"> &#8220;We wanted to capture that kind of fun chaos.\u201d <\/p><p class=\"rssauthor\">By Rob Leane\n                \t\t<\/p><p class=\"rssbyline\">Published: Wednesday, 01 September 2021 at 12:00 am<\/p><hr class=\"wp-block-separator\" \/>\n\n<p>As its launch nears, <a href=\"\/\/www.radiotimes.com\/technology\/gaming\/lost-in-random-release-date\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener&quot; noopener noreferrer\">Lost in Random<\/a> is shaping up to be one of the most intriguing curios of the year in gaming. You may have already seen its cute-meets-gothic trailers, which draw to mind such iconic Tim Burton movies as The Nightmare Before Christmas.<\/p>\n<p>But as <a href=\"\/\/RadioTimes.com&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener&quot; noopener noreferrer\">RadioTimes.com<\/a> learned during a recent preview event, there\u2019s a lot more to love here than just the visuals. We played through the first three-and-a-bit hours of the Lost in Random story, and beyond the obvious \u2013 the quirky graphics, the rich musical score and the loveable companion character Dicey \u2013 what really stood out was the combat.<\/p>\n<p>In a world where an evil queen uses the roll of a dice to decide the fate of her followers, the player takes control of a young girl called Even. Her sister, Odd, was dragged away by the queen and her henchmen some time ago, and now Even is setting out on a quest to try and get her lost sibling back.<\/p>\n<p>It\u2019s not long before Even meets Dicey, an ancient being that resembles a dice with arms and legs \u2013 teaming up with Dicey, Even begins to learn a long-forgotten style of combat. Now a \u2018dice-wielder\u2019, she\u2019s able to pause time during combat scenarios and dish out a wide array of attacks.<\/p> <p>As you progress through the game, Even and Dicey collect cards that add new attacks to their arsenal \u2013 some cards allow you to summon swords and other traditional weapons, while others have more off-the-wall ways to enhance your fighting skills.<\/p>\n<p>You can only take a select number of cards into combat encounters with you, so there\u2019s a bit of light deck-building to do if you want to ensure your most relevant skills are available in each bout. For example, some cards have specific actions that will help during board-game-inspired levels, but they\u2019re not as handy in regular fights.<\/p>\n<div class=\"&quot;image-handler__container\" style=\"padding-bottom:\"> <img class=\"&quot;wp-image-1336501\" align=\"\" data-src=\"&quot;https:\/\/images.immediate.co.uk\/production\/volatile\/sites\/3\/2021\/09\/LiR-EA-Play-Reveal-Combat-e459e49.jpg?quality=90&amp;resize=620%2C349&quot;\" width=\"&quot;620&quot;\" height=\"&quot;413&quot;\" alt=\"&quot;In\" title=\"&quot;In\" \/><\/div><div class=\"&quot;caption-hold&quot;\"><figcaption class=\"&quot;wp-caption-text&quot;\"><span class=\"&quot;caption-copy&quot;\"><i class=\"&quot;icon-arrow\" \/> In Lost in Random combat, when you throw Dicey down, time stops and you can decide which cards to use.<\/span><\/figcaption><span class=\"&quot;im-image-caption&quot;\"> <i>Zoink\/EA Originals<\/i><\/span><\/div>\n<p>As well as being zany, this system does require careful thought and timing \u2013 you can\u2019t just roll Dicey onto the battlefield whenever you want, as you need to collect crystals in each battle to charge Dicey up and activate your cards. (The crystals fall off of enemies when you shoot them in certain places.)<\/p>\n<p>When you do throw Dicey down, that\u2019s when time stops, and you\u2019ll have as much time as you need to rummage through the available cards and decide what you want to do. As soon as you unleash an attack, time starts again. It\u2019s a nice change of pace compared to a lot of other action games, and it\u2019s easy to imagine players coming up with their own unique tactics and combinations.<\/p>\n<p>In the handful of hours that we spent with the game, we had a lot of fun working with Dicey and choosing between cards in battle. And so, when we spoke to two of the game\u2019s developers after the session, we were keen to ask whether they have any particular favourite cards.<\/p>\n<p>Klaus Lyngeled, creative director at Zoink Games, told us exclusively: \u201cI have cards that I think are really funny. Like there\u2019s one card that you get where Dicey, actually, you apply it to him and he becomes explosive. But he wants to run to you all the time, and you have to send him away, which I think is kind of funny \u2013 don\u2019t come to me! And he comes like, \u2018Aaah! Come and hug me!\u2019 I really like that one. Not that it\u2019s always so useful, but it\u2019s just funny, you know?\u201d<\/p>\n<div class=\"&quot;image-handler__container\" style=\"padding-bottom:\"> <img class=\"&quot;wp-image-1336502\" align=\"\" data-src=\"&quot;https:\/\/images.immediate.co.uk\/production\/volatile\/sites\/3\/2021\/09\/LIR_Gameplay_HD-capture_Card-ledger_1920x1080_watermark-25798260f8e9d392b9f3.50169566-7e88172.jpg?quality=90&amp;resize=620%2C349&quot;\" width=\"&quot;620&quot;\" height=\"&quot;413&quot;\" alt=\"&quot;There\" title=\"&quot;There\" \/><\/div><div class=\"&quot;caption-hold&quot;\"><figcaption class=\"&quot;wp-caption-text&quot;\"><span class=\"&quot;caption-copy&quot;\"><i class=\"&quot;icon-arrow\" \/> There are plenty of cards to choose from in Lost in Random, so build your deck wisely!<\/span><\/figcaption><span class=\"&quot;im-image-caption&quot;\"> <i>Zoink\/EA Originals<\/i><\/span><\/div>\n<p>Zoink\u2019s other creative director, Olov Redmalm, who is serving as head writer on Lost in Random (and who also voiced Dicey), adds: \u201cYou know, we\u2019re always trying to package things [differently], like even though some skills and abilities are familiar \u2013 or like, technically, they work not very differently from other action combat games.<\/p>\n<p>\u201cBut like, for instance, you have this trap you place out, and if you shoot it, it kind off knocks off the crystals and stuns enemies. And that we kind of dressed up as this Sonic Bloob, which is just a little creature who hovers in the middle of the air, and when you shoot him with your slingshot, he screams very loud. So all the crystals shatter. And just, we\u2019re always trying to push the weirdness of the skills, trying to make it at least packaged and dressed up as something other than a classic chain lighting or fireball.\u201d<\/p>\n<p>Lyngeled agrees, saying, \u201cWe try always to put some character into it.\u201d Redmalm continues: \u201cBut speaking of that, I really like combining it \u2013 taking the Sonic Bloob, placing it out, maybe adding the 8 of Hate with it, which is a similar thing, but it just creates damage in your area of effect.<\/p>\n<p>\u201cAnd you\u2019re just amassing these area-of-effect skills, and [you could] also apply the Crystal Curse, which says, if I shoot the 8 of Hate, it gives out a shockwave of damage with all the enemies around. And also, that unleashes the Sonic Bloob, so it shouts and all the crystals shatter and the enemies take damage from the crystals shattering \u2013 so we have this nice chain of effects.\u201d<\/p>\n<p>The possibilities are pretty deep, then, and you can even automate some of it. Lyngeled explains: \u201cYou could actually put a cannon there that shoots it automatically, so you don\u2019t have to do it yourself. You can actually build this little mechanism of making everything work.\u201d<\/p>\n<div class=\"&quot;image-handler__container\" style=\"padding-bottom:\"> <img class=\"&quot;wp-image-1336511\" align=\"\" data-src=\"&quot;https:\/\/images.immediate.co.uk\/production\/volatile\/sites\/3\/2021\/09\/LIR_Gameplay_HD-capture_Mannie-Dex_1920x1080_watermark-25798260f8e9d61db960.96520557-759b98c.jpg?quality=90&amp;resize=620%2C349&quot;\" width=\"&quot;620&quot;\" height=\"&quot;413&quot;\" alt=\"&quot;Walking\" title=\"&quot;Walking\" \/><\/div><div class=\"&quot;caption-hold&quot;\"><figcaption class=\"&quot;wp-caption-text&quot;\"><span class=\"&quot;caption-copy&quot;\"><i class=\"&quot;icon-arrow\" \/> Walking cupboard Mannie will sell you extra cards in Lost in Random.<\/span><\/figcaption><span class=\"&quot;im-image-caption&quot;\"> <i>Zoink\/EA Originals<\/i><\/span><\/div>\n<p>It seems likely that players will have a lot of fun coming up with their own combinations of cards when Lost in Random launches later this month. But it\u2019s not just about being tactical, either \u2013 there is a lot of humour to enjoy on the side. Things won\u2019t always work the way you want, and Dicey running right at you when he\u2019s about to explode is a prime example of that.<\/p>\n<p>Redmalm tells us: \u201cI\u2019ve often mentioned Baldur\u2019s Gate, even though it\u2019s a very different game. It\u2019s the same kind of chaos that can be very fun.\u201d There\u2019s an element of chance to the battles, too \u2013 every time you roll Dicey, the number he lands on will determine how many cards you can afford to dish out.<\/p>\n<p>Unlike older games where you might have to reload a whole level if something goes wrong, the team at Zoink wanted these mid-battle wrinkles to be enjoyable. Redmalm says, \u201cwe wanted to make failing fun and still rewarding.<\/p>\n<p>\u201cIt\u2019s like, maybe you get blown away, but you damage some enemies [in the process] and you don\u2019t take that much damage. You can still get up and fight. We wanted to capture that kind of fun chaos.\u201d And based on what we\u2019ve seen so far, we\u2019d say they\u2019ve succeeded!<\/p>\n<p><strong>Lost in Random launches 10th September on PC, PS4, <a href=\"\/\/www.radiotimes.com\/technology\/gaming\/ps5-preorder\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener&quot; noopener noreferrer\">PS5<\/a>, Xbox One and <a href=\"\/\/www.radiotimes.com\/technology\/gaming\/pre-order-xbox-series-x-best-deals\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener&quot; noopener noreferrer\">Xbox Series X<\/a>\/S.<\/strong><\/p>\n<p><strong>Follow <a href=\"\/\/twitter.com\/RadioTimesGames&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener&quot; noopener noreferrer\">Radio Times Gaming on Twitter<\/a> for all the latest insights. Or if you\u2019re looking for something to watch, see our <a href=\"\/\/www.radiotimes.com\/tv\/tv-listings\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">TV Guide<\/a><\/strong><\/p>\n<p><strong>Visit our <a href=\"\/\/www.radiotimes.com\/technology\/2020-10-07\/video-game-release-dates\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">video game release schedule<\/a> for all upcoming games on consoles. Swing by our hubs for more <a href=\"\/\/www.radiotimes.com\/technology\/gaming\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">Gaming<\/a> and <a href=\"\/\/www.radiotimes.com\/technology\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">Technology<\/a>\u00a0news.<\/strong><\/p>\n<hr class=\"wp-block-separator\" \/>","protected":false},"excerpt":{"rendered":"<p> &#8220;We wanted to capture that kind of fun chaos.\u201d <\/p>\n","protected":false},"author":24,"featured_media":3829,"template":"","categories":[1],"acf":[],"uagb_featured_image_src":{"full":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/09\/lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun.jpg",620,413,false],"thumbnail":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/09\/lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun-150x150.jpg",150,150,true],"medium":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/09\/lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun-300x200.jpg",300,200,true],"medium_large":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/09\/lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun.jpg",620,413,false],"large":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/09\/lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun.jpg",620,413,false],"1536x1536":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/09\/lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun.jpg",620,413,false],"2048x2048":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/09\/lost-in-random-developers-talk-really-funny-combat-cards-and-making-failing-fun.jpg",620,413,false]},"uagb_author_info":{"display_name":"importmanagerhub@sprylab.com","author_link":"https:\/\/c01.purpledshub.com\/radiotimes\/author\/importmanagerhubsprylab-com\/"},"uagb_comment_info":0,"uagb_excerpt":"\"We wanted to capture that kind of fun chaos.\u201d","_links":{"self":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/rss_feed\/3828"}],"collection":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/rss_feed"}],"about":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/types\/rss_feed"}],"author":[{"embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/users\/24"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/media\/3829"}],"wp:attachment":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/media?parent=3828"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/categories?post=3828"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}