{"id":5206,"date":"2021-10-01T15:16:15","date_gmt":"2021-10-01T13:16:15","guid":{"rendered":"https:\/\/www.radiotimes.com\/?p=1376998"},"modified":"2021-10-01T15:40:51","modified_gmt":"2021-10-01T13:40:51","slug":"new-world-updates-how-forums-and-fans-will-shape-the-games-future","status":"publish","type":"rss_feed","link":"https:\/\/c01.purpledshub.com\/radiotimes\/rss_feed\/new-world-updates-how-forums-and-fans-will-shape-the-games-future\/","title":{"rendered":"New World updates: How forums and fans will shape the game\u2019s future"},"content":{"rendered":"<p class=\"rssexcerpt\"><\/p><p class=\"rssauthor\">By Rob Leane\n                \t\t<\/p><p class=\"rssbyline\">Published: Friday, 01 October 2021 at 12:00 am<\/p><hr class=\"wp-block-separator\" \/>\n\n<p>Amazon Game Studios could have a hit on its hands with New World, a massively multiplayer online role-playing game where players can work together in factions to conquer a fantastical continent known as Aeternum. As the game updates and grows, battles between player-led communities could get more and more epic as time goes on.<\/p>\n<p>New World achieved some impressive numbers with its launch this week (it peaked at over 700,000 concurrent players), but success isn\u2019t just about figures for the developers. Prior to the launch, <a href=\"\/\/RadioTimes.com&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener&quot; noopener noreferrer\">RadioTimes.com<\/a> spoke to the game\u2019s Head of World Experience, Mike Willette, and he had a different definition of success.<\/p>\n<p>Willette explained: \u201cFor me, success is like, players deeply invested in what the game has to offer, and then becoming a part of the conversation with us.\u201d He went on to add, \u201cSuccess to me would be working and playing on this game for years to come.\u201d<\/p>\n<ul><li><strong><a href=\"\/\/www.amazon.co.uk\/dp\/B08NMT8TLH?tag=radtim0b-21&amp;ascsubtag=radiotimes-0&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;sponsored&quot; noopener noreferrer\">Buy New World from Amazon<\/a><\/strong> (\u00a334.99)<\/li>\n<\/ul><p>If the game\u2019s launch day players stick around and pull in their pals, with word of mouth praise already spreading, Willette could well achieve his definition of success. In theory, New World could be updated for years to come. Are Willette and his colleagues already plotting out future plans on a big whiteboard of ideas?<\/p>\n<p>Willette teased: \u201cOh, we have tonnes of ideas that we brainstorm of like, what would be a fun adventure to go on, or places to see, topics that we haven\u2019t covered yet. And that goes across like all our different teams. Inspiration comes from all sorts of places. So yeah, we have tonnes of drafts, some on Post-it notes, some on whiteboards. It\u2019s very exciting stuff.\u201d<\/p>\n<div class=\"&quot;image-handler__container\" style=\"padding-bottom:\"> <img class=\"&quot;wp-image-1377039\" align=\"\" data-src=\"&quot;https:\/\/images.immediate.co.uk\/production\/volatile\/sites\/3\/2021\/10\/Amazon-New-World-awaits-b23ff10.jpg?quality=90&amp;resize=620%2C413&quot;\" width=\"&quot;620&quot;\" height=\"&quot;413&quot;\" alt=\"&quot;Amazon's\" title=\"&quot;Amazon's\" \/><\/div><div class=\"&quot;caption-hold&quot;\"><figcaption class=\"&quot;wp-caption-text&quot;\"><span class=\"&quot;caption-copy&quot;\"><i class=\"&quot;icon-arrow\" \/> Amazon\u2019s New World is all about forming factions with friends.<\/span><\/figcaption><span class=\"&quot;im-image-caption&quot;\"> <i>Amazon<\/i><\/span><\/div>\n<p>We wondered if the New World itself, the island which gives the game its title, could expand after launch, and so we asked Willette how big the world is currently and how much bigger it could get.<\/p>\n<p>\u201cThe game world is currently composed of 14 zones,\u201d Willette told us, \u201cand each zone is roughly around four kilometres by four kilometres in size, just to give you kind of like a rough shot picture of how big the current view of the island is. But launch is just day one for us \u2013 we\u2019re going to be creating a lot more content, but nothing we can reveal today. But we\u2019re always creating content for the game. So there\u2019s going to be new themes to explore. It\u2019s very exciting stuff. But again, I have to bite my tongue.\u201d<\/p>\n<p>It sounds like Willette and his team are keen to build the future of New World around feedback from the fans, too. He says, \u201cWe want to hear people on the forums and our social channels telling us what they love what they don\u2019t.\u201d This sort of back and forth between fans and developers is often important for live-service online games like this, where ideally there should always be a large number of players in your game at any given time.<\/p>\n<p>As Willette puts it: \u201cI\u2019ve been in games since 2001 I think, and I can tell you, making games is tough. And developing and launching live-service games is always a challenge. We\u2019ve been taking a lot of time on New World with our Alpha testing to deliver on customer feedback and insight to continue to evolve the game. The largest inspiration I get is from our players, that give us unique perspectives on what we build. I think that\u2019s the one constant truth, when it comes to making games, is insight from the players.\u201d<\/p> <p>As more and more players get their hands on the game, is Willette excited to get even more of those insights? Is he hoping to see gamers trying things and having ideas that the developers perhaps didn\u2019t anticipate themselves?<\/p>\n<p>Willette said, \u201cYeah, that\u2019s absolutely the magic of games \u2013 you might think you have one thing and you\u2019ve tested it and you\u2019ve played it, and then it gets out at this large scale, and somebody discovers this one thing that just becomes like a lightning rod.<\/p>\n<p>\u201cAnd you\u2019re like, \u2018Oh wow, that is really awesome. Oh, we need to double or triple down on that. That was something that maybe we weren\u2019t thinking of, or we did, but we didn\u2019t realise how popular it would be.\u2019 And you\u2019re like, you know what, there\u2019s something there. Let\u2019s chase after that. We think players really love this and we think it\u2019s fantastic.<\/p>\n<p>\u201cSo I\u2019ve worked on many projects, and part of the fun is that kind of discovery where things just organically kind of bubble to the surface, and they become something that\u2019s like really awesome to pursue.\u201d One thing\u2019s for sure, then \u2013 this is only the beginning for New World\u2019s island of Aeternum.<\/p>\n<p><strong>New World is out now on PC via <a href=\"\/\/store.steampowered.com\/app\/1063730\/New_World\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">Steam<\/a>. And if you want to shape the game\u2019s future updates, you can <a href=\"\/\/forums.newworld.com\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">find the forums here<\/a>.<\/strong><\/p>\n<p><strong>Follow <a href=\"\/\/twitter.com\/RadioTimesGames&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener&quot; noopener noreferrer\">Radio Times Gaming on Twitter<\/a> for all the latest insights. Or if you\u2019re looking for something to watch, see our <a href=\"\/\/www.radiotimes.com\/tv\/tv-listings\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">TV Guide<\/a>.<\/strong><\/p>\n<p><strong>Visit our <a href=\"\/\/www.radiotimes.com\/technology\/2020-10-07\/video-game-release-dates\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">video game release schedule<\/a> for all upcoming games on consoles. Swing by our hubs for more <a href=\"\/\/www.radiotimes.com\/technology\/gaming\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">Gaming<\/a> and <a href=\"\/\/www.radiotimes.com\/technology\/&quot;\" target=\"&quot;_blank&quot;\" rel=\"&quot;noopener noopener noreferrer\">Technology<\/a>\u00a0news.<\/strong><\/p>\n<hr class=\"wp-block-separator\" \/>","protected":false},"excerpt":{"rendered":"<p>By Rob Leane Published: Friday, 01 October 2021 at 12:00 am Amazon Game Studios could have a hit on its hands with New World, a massively multiplayer online role-playing game where players can work together in factions to conquer a fantastical continent known as Aeternum. As the game updates and grows, battles between player-led communities [&hellip;]<\/p>\n","protected":false},"author":24,"featured_media":5207,"template":"","categories":[8],"acf":[],"uagb_featured_image_src":{"full":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/10\/new-world-updates-how-forums-and-fans-will-shape-the-games-future.jpg",620,413,false],"thumbnail":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/10\/new-world-updates-how-forums-and-fans-will-shape-the-games-future-150x150.jpg",150,150,true],"medium":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/10\/new-world-updates-how-forums-and-fans-will-shape-the-games-future-300x200.jpg",300,200,true],"medium_large":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/10\/new-world-updates-how-forums-and-fans-will-shape-the-games-future.jpg",620,413,false],"large":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/10\/new-world-updates-how-forums-and-fans-will-shape-the-games-future.jpg",620,413,false],"1536x1536":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/10\/new-world-updates-how-forums-and-fans-will-shape-the-games-future.jpg",620,413,false],"2048x2048":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2021\/10\/new-world-updates-how-forums-and-fans-will-shape-the-games-future.jpg",620,413,false]},"uagb_author_info":{"display_name":"importmanagerhub@sprylab.com","author_link":"https:\/\/c01.purpledshub.com\/radiotimes\/author\/importmanagerhubsprylab-com\/"},"uagb_comment_info":0,"uagb_excerpt":"By Rob Leane Published: Friday, 01 October 2021 at 12:00 am Amazon Game Studios could have a hit on its hands with New World, a massively multiplayer online role-playing game where players can work together in factions to conquer a fantastical continent known as Aeternum. As the game updates and grows, battles between player-led communities&hellip;","_links":{"self":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/rss_feed\/5206"}],"collection":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/rss_feed"}],"about":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/types\/rss_feed"}],"author":[{"embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/users\/24"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/media\/5207"}],"wp:attachment":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/media?parent=5206"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/categories?post=5206"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}