{"id":53731,"date":"2024-06-24T15:13:20","date_gmt":"2024-06-24T13:13:20","guid":{"rendered":"https:\/\/www.radiotimes.com\/?p=2061477"},"modified":"2024-06-24T16:59:56","modified_gmt":"2024-06-24T14:59:56","slug":"7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes","status":"publish","type":"rss_feed","link":"https:\/\/c01.purpledshub.com\/radiotimes\/rss_feed\/7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes\/","title":{"rendered":"7 Days to Die full release date: Expected UK launch time and 1.0 patch notes"},"content":{"rendered":"<p class=\"rssexcerpt\"> Craft your way through the apocalypse. <\/p><p class=\"rssauthor\">By Ben Huxley\n                \t\t<\/p><p class=\"rssbyline\">Published: Monday, 24 June 2024 at 13:13 PM<\/p><hr class=\"wp-block-separator\"\/><?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"yes\"?>\n<!DOCTYPE html PUBLIC \"-\/\/W3C\/\/DTD HTML 4.0 Transitional\/\/EN\" \"http:\/\/www.w3.org\/TR\/REC-html40\/loose.dtd\">\n<html><body> <p>If you cast your mind back to 2013, you might remember a new survival horror called 7 Days to Die releasing on early access.<\/p>\n<p>Ten years later and it\u2019s still not had its full release\u2026 but that\u2019s about to change. A release date and a game-changing patch are very close.<\/p>\n<p>It\u2019s a cool concept: The player has fight to off zombies, while simultaneously making sure they craft a decent defence in time for the gigantic horde.<\/p>\n<p>So, when is the nail-biting horror releasing properly, and what changes will come with 1.0? Let\u2019s take a look.<\/p>\n<h2><strong>When is the 7 Days to Die full release date?<\/strong><\/h2>\n<p>The 7 Days to Die full release date, as confirmed on the game\u2019s <a href=\"https:\/\/community.7daystodie.com\/topic\/35064-version-10-alpha-22-dev-diary\/\" target=\"_blank\" rel=\"noopener noreferrer\">official website<\/a>, will be <strong>staggered across these dates:<\/strong><\/p>\n<ul>\n<li><strong>Experimental Beta: 24th June 2024<\/strong><\/li>\n<li><strong>Stable PC Release: 25th July 2024<\/strong><\/li>\n<li><strong>Console Release: 25th July 2024<\/strong><\/li>\n<\/ul>\n<p>So, there\u2019s an \u2018experimental beta\u2019 going live today, which should give you a taste of 1.0, and then there\u2019s the full release in a month\u2019s time.<\/p>\n<script src=\"https:\/\/cdn.greenvideo.io\/players\/gv.js\" data-license-key=\"f0cf5e3e9068d9a4affa36d5c8962eaf1a0662ba\"\/> <div style=\"width:50%;min-height:100vh;overflow:hidden;aspect-ratio:16\/9;position:relative;\"> <style><![CDATA[ .gvtext1, .gvtext2 { animation-duration: 5s; animation-iteration-count: infinite; animation-direction: alternate; width:100%; } .gvtext1 { animation-name: gvtext1; } .gvtext2 { animation-name: gvtext2; } @keyframes gvtext1 { 0% { opacity: 1 } 47% { opacity: 1 } 50% { opacity: 0 } 100% { opacity: 0 } } @keyframes gvtext2 { 0% { opacity: 0 } 50% { opacity: 0 } 53% { opacity: 1 } 100% { opacity: 1 } } ]]><\/style> <div style=\"font-family:arial;font-size:smaller;position:absolute;height:100%;width:100%;background:rgb(208, 208, 208);border-radius:30px;display:flex;text-align:center;align-items:center;\"> <div class=\"gvtext2\" style=\"position:absolute;\"> Green Video Post Element <br\/>Video ID: \"b5e2ff4e52aef139121f583f238b31cb776c12bb\" <br\/>Mix ID: \"\" <br\/>Player ID: \"Tw3-XowQ\" <\/div> <div class=\"gvtext1\" style=\"padding: 10px;\"> If the player doesn't appear here within a few seconds, the Player ID or Licence Key (set via IM Green Video settings) might be invalid. <\/div> <\/div> <green-video embed-id=\"Tw3-XowQ\" content-id=\"b5e2ff4e52aef139121f583f238b31cb776c12bb\" mix-id=\"\"\/>\n<\/div> <h2><strong>What is the UK launch time for 7 Days to Die 1.0?<\/strong><\/h2>\n<p>According to fans on <a href=\"https:\/\/www.reddit.com\/r\/7daystodie\/comments\/1dn5aza\/10_update\/#:~:text=Yeah%2C%20the%20devs%20were%20in,out%20by%2012%20PM%20CST.\" target=\"_blank\" rel=\"noopener noreferrer\">Reddit<\/a>, the developers said during a live stream that 7 Days to Die\u2019s experimental 1.0 beta will launch in the USA at <strong>12pm CST on 24th June.<\/strong><\/p>\n<p>Here in the UK, that translates to <strong>6pm BST today<\/strong>. Barring any last-minute twists, that should be your UK launch time.<\/p>\n<p>Remember: this is the \u2018experimental beta\u2019 that we mentioned in the previous section, so you might want to expect a few teething problems!<\/p>\n<p>Of course, things can always change, but here\u2019s hoping you\u2019ll be able to jump into action this evening.<\/p>\n<h2><strong>7 Days to Die 1.0 patch notes: What\u2019s changing?<\/strong><\/h2>\n<p>So, what are the big changes that will come with patch 1.0, and how will the new game differ from its 2013 early-access version?<\/p>\n<p>The complete patch notes have been released by the developers over on the community boards, which you can check out <a href=\"https:\/\/community.7daystodie.com\/topic\/35064-version-10-alpha-22-dev-diary\/\">now<\/a> \u2013 but we\u2019ll share exactly what they said down below:<\/p>\n<h3><strong>New armour system<\/strong><\/h3>\n<ul>\n<li>All new art<\/li>\n<li>Replaces old clothing and armour systems<\/li>\n<li>Themed armour sets like farmer, lumberjack, commando<\/li>\n<li>Armour sets still consist of pieces that can be mixed and matched<\/li>\n<li>Acquire and wear the complete set for a bonus<\/li>\n<li>First-person hands reflect what you\u2019re wearing<\/li>\n<\/ul>\n<h3><strong>New player character system<\/strong><\/h3>\n<ul>\n<li>All new player character base models to choose from<\/li>\n<li>Customise appearance with different parts like face, eyes, hair, facial hair<\/li>\n<li>Redone animations to support the new characters and armour<\/li>\n<li>New shaders for hair, eyes and skin<\/li>\n<li>Updated player profile editor<\/li>\n<\/ul>\n<h3><strong>New zombie variants<\/strong><\/h3>\n<ul>\n<li>Individual zombies will spawn with one of several albedo texture variants<\/li>\n<li>Tech allows for one zombie model to have different clothing designs, hair colours, skin colours, etc<\/li>\n<li>Performs better than old UMA zombies<\/li>\n<\/ul>\n<p>[squirrel-affiliate-playlist squirrel_playlist_id=\u201d653\u2033 \/]<\/p>\n<h3><strong>New animal art<\/strong><\/h3>\n<ul>\n<li>Animals use a new fur shader<\/li>\n<li>New stag<\/li>\n<li>New cougar with new animations<\/li>\n<li>New bear<\/li>\n<li>New pig and\/or boar<\/li>\n<li>New coyote<\/li>\n<li>New wolf<\/li>\n<li>New rabbit<\/li>\n<li>New Grace (mutated boar)<\/li>\n<\/ul>\n<h3><strong>New vehicle art<\/strong><\/h3>\n<ul>\n<li>Vehicle appearance changes depending on the mods installed<\/li>\n<li>New bicycle<\/li>\n<li>New minibike<\/li>\n<li>New motorcycle<\/li>\n<li>New 4\u00d74<\/li>\n<li>New gyrocopter<\/li>\n<\/ul> <h3><strong>New points of interest (POIs)<\/strong><\/h3>\n<ul>\n<li>Tier 4 army camp<\/li>\n<li>Tier 5 school<\/li>\n<li>Haven Hotel<\/li>\n<li>Tier 2 commercial business strip<\/li>\n<li>Tier 5 football stadium<\/li>\n<li>Tier 2 apartment building<\/li>\n<li>More wilderness POIs unconnected to roads to discover<\/li>\n<li>New POI trigger improvements, like AND\/OR logic for doors<\/li>\n<\/ul>\n<h3><strong>RWG improvements<\/strong><\/h3>\n<ul>\n<li>Reduced memory usage<\/li>\n<li>Improved stamp performance<\/li>\n<li>Faster road generation<\/li>\n<li>Improved road smoothing<\/li>\n<li>Roads carve through mountains<\/li>\n<li>Improvements to RWG preview camera<\/li>\n<li>Improved UI layout for RWG creation<\/li>\n<li>New biome generation algorithm places fewer blocky biomes, insures all biomes are present, and may put one biome in the centre<\/li>\n<li>Burnt forest biome is back in RWG<\/li>\n<\/ul>\n<h3><strong>New props\/world art<br\/>\n<\/strong><\/h3>\n<ul>\n<li>Pallets of recycled cans and cardboard<\/li>\n<li>Campsite tents<\/li>\n<li>Road decals<\/li>\n<li>Can place blocks on top of road paint<\/li>\n<\/ul>\n<h3><strong>New graphics &amp; visual effects<\/strong><\/h3>\n<ul>\n<li>Fire barrel<\/li>\n<li>New blood effects when bleeding<\/li>\n<li>New blood effects when dismembered<\/li>\n<li>New gore art\/tech for dismembered zombies<\/li>\n<li>New contact shadows and ambient occlusion<\/li>\n<\/ul>\n<h3><strong>Optimisation\/Performance<\/strong><\/h3>\n<ul>\n<li>A new window tinting system makes window glass opaque until you get close. Occluding the interior improves performance, especially for skyscrapers<\/li>\n<li>Game updated to Unity 2022 LTS with better Vulkan and DX12 support<\/li>\n<li>New lighting update manager<\/li>\n<li>Ambient occlusion better handles large amounts of props<\/li>\n<li>Block entities (props) spawn over multiple frames<\/li>\n<li>Gameplay balancing is ongoing<\/li>\n<\/ul>\n<h3><strong>Console Edition<\/strong><\/h3>\n<ul>\n<li>Version 1.0 will be released for PlayStation 5 and Xbox Series X\/S along with Windows\/Mac\/Linux<\/li>\n<li>It will be the same game on PC and console, with the same features and content<\/li>\n<li>TFP are in talks hoping to offer a discount for players that own the legacy 2016 console release<\/li>\n<\/ul>\n<p><strong>Check out more of our <a title=\"https:\/\/www.radiotimes.com\/technology\/gaming\/\" href=\"https:\/\/www.radiotimes.com\/technology\/gaming\/\">Gaming<\/a> coverage or visit our <a title=\"https:\/\/www.radiotimes.com\/tv\/tv-listings\/\" href=\"https:\/\/www.radiotimes.com\/tv\/tv-listings\/\">TV Guide<\/a> and <a title=\"https:\/\/www.radiotimes.com\/streaming-guide\/\" href=\"https:\/\/www.radiotimes.com\/streaming-guide\/\">Streaming Guide<\/a> to find out what\u2019s on. For more from the biggest stars in TV, listen to <a title=\"https:\/\/www.radiotimes.com\/audio\/podcasts\/\" href=\"https:\/\/www.radiotimes.com\/audio\/podcasts\/\">The Radio Times Podcast<\/a>.<\/strong><\/p> <\/body><\/html>\n<hr class=\"wp-block-separator\"\/>","protected":false},"excerpt":{"rendered":"<p> Craft your way through the apocalypse. <\/p>\n","protected":false},"author":24,"featured_media":53732,"template":"","categories":[1,8],"acf":[],"uagb_featured_image_src":{"full":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2024\/06\/7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes.jpg",1600,1066,false],"thumbnail":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2024\/06\/7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes-150x150.jpg",150,150,true],"medium":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2024\/06\/7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes-300x200.jpg",300,200,true],"medium_large":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2024\/06\/7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes-768x512.jpg",768,512,true],"large":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2024\/06\/7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes-1024x682.jpg",800,533,true],"1536x1536":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2024\/06\/7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes-1536x1023.jpg",1536,1023,true],"2048x2048":["https:\/\/c01.purpledshub.com\/uploads\/sites\/56\/2024\/06\/7-days-to-die-full-release-date-expected-uk-launch-time-and-1-0-patch-notes.jpg",1600,1066,false]},"uagb_author_info":{"display_name":"importmanagerhub@sprylab.com","author_link":"https:\/\/c01.purpledshub.com\/radiotimes\/author\/importmanagerhubsprylab-com\/"},"uagb_comment_info":0,"uagb_excerpt":"Craft your way through the apocalypse.","_links":{"self":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/rss_feed\/53731"}],"collection":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/rss_feed"}],"about":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/types\/rss_feed"}],"author":[{"embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/users\/24"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/media\/53732"}],"wp:attachment":[{"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/media?parent=53731"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/c01.purpledshub.com\/radiotimes\/wp-json\/wp\/v2\/categories?post=53731"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}